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Im wondering somethings i couldnt find in documentations, like what is minimun unity version, and also if its possible to make this work using lua scripting to call purchases. If anyone got any feedback.
Thank you for your time!!

Hey @eradicate !

 

We have different Unity In-App Purchase version requirements for different versions of the SDK that you wish to install. 

 

As far as Lua scripting to call the purchases SDK goes, we dont have any official support for this so we cant help much on this as of now. 

 

Hope that helps! 


Thank you very much, it does help alot.
One more thing i couldnt find in documentation, is it possible to call catalog products via scripts?

like for example when we pass a product using the “AddProduct” class from IAP?


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