Hi everyone,
we are using RevenueCat’s new paywall UI feature in Unity on iOS. To present different paywalls under different conditions, we take use of the custom attribute system and the targeting feature. This works well except a once triggered paywall only changes after restarting the app. In other words, there is always the same paywall presented (using PaywallsPresenter.Present) even when the conditions for the targeting rules changes. A change is only applied after restarting the app. So it is impossible to show one paywall and then show a different paywall (i.e. with reduced prices) afterwards in one session. Again, this only works if we completely close and restart the app in between.
Is there a way to manually refresh the paywall? Or can I somehow invalidate the cache?
Thanks in advance!
