I am getting the V2 Paywalls setup. I have it working on my Simulator just fine. Now I am testing an actual device & my Paywall gets stuck.
the `applicationId` is the same on both.
I was originally calling `await Purchases.getOfferings();` so I could show my custom loading instead of the loading paywall UI. But that was getting stuck also.
There are NO errors in my logs. I do have `MISSING_METADATA` warnings, but isn’t that OK because it’s a “DEV” bundle and will never actually be submited for approval. Plus, it renders on the simulator. That being said, I have added screenshots so they’re now “Ready to Submit”.
Is there something different about my physical iPhone compared to simulator? Android is OK on both simulator & device






