Hi everyone,
I’m currently improving the subscription setup for a few Unity-based iOS apps, following the RevenueCat UnityInstallation Guide.
While testing with sandbox accounts on devices, I noticed an issue:
- If I include the
App User ID
in the Purchases script, the app assumes I’ve already made a non-consumable lifetime purchase. - When I remove the
App User ID
from the script, sandboxed purchases work perfectly and the transaction shows up in the RevenueCat Overview with Sandboxed data.
This brings me to my question:
- Should I include the
App User ID
when publishing the app to the App Store? - What are the implications of not entering the
App User ID
? For example, would it affect RevenueCat’s ability to track future purchases or customers?
Thank you in advance for your help!
Cheers!
-DJ
