Skip to main content
Question

RevenueCat & Cocos2d-x

  • November 27, 2022
  • 3 replies
  • 96 views

Forum|alt.badge.img+1

Hi everybody,

my App (opti*Map for Android and iOS) offers in-app purchases. Up to now I used the SDKBOX IAP  library which unfortunately is not supported anymore.

Therefore I would like to migrate to RevenueCat!

Has anybody in this community successfully implemented RevenueCat in a Cocos2d-x Project which is mainly programmed in C++?

Thanks for your answers and best regards,

Jens

This post has been closed for comments

3 replies

Forum|alt.badge.img+7
  • Dedicated Contributor
  • 62 replies
  • November 30, 2022

These are currently the only SDKs we have (and languages we support): https://www.revenuecat.com/docs/installation

Nothing in C++ currently and not planned afaik.


Forum|alt.badge.img+1
  • Author
  • New Member
  • 1 reply
  • November 30, 2022

Too bad, but thanks for your answer!   

 


paulocoutinhox
Forum|alt.badge.img

Im implementing with success using my own PlatformHelper that interact with native Android and iOS libs. You can see on my app "Bible Mania" (https://paulocoutinho.pages.dev/games/).


Cookie policy

We use cookies to enhance and personalize your experience. If you accept you agree to our full cookie policy. Learn more about our cookies.

 
Cookie settings