If it’s only impacting 1 out of thousands it could be a blip in the Google Server. The Purchases SDK will automatically retry these errors, so you shouldn’t have to do anything on your side.
If it’s only impacting 1 out of thousands it could be a blip in the Google Server. The Purchases SDK will automatically retry these errors, so you shouldn’t have to do anything on your side.
If every thing is fine , then you have to upload it on play store and then download and test it. I was stuck in same error. I was directly compiling and testing the app, but when I uploaded on testing track on play console and then downloaded, and tested then it worked
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