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Support for Multi-Quantity Purchases in Unity


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Hello,

I want to use multi-quantity purchases in a Unity app on Android with RevenueCat. I've looked through the RevenueCat documentation, but I couldn't find any info on this.

Can anyone clarify if RevenueCat supports multi-quantity purchases, particularly within Unity? Any guidance or additional resources on this topic would be greatly appreciated.

For reference, here's the link to the Google documentation on handling multi-quantity purchases: https://developer.android.com/google/play/billing/integrate#mq

Thanks in advance.

Best answer by Haley Pace

Hi, we do not support multi-quantity purchases at this time, but I have passed along this request to the team.

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  • RevenueCat Staff
  • 574 replies
  • Answer
  • July 10, 2023

Hi, we do not support multi-quantity purchases at this time, but I have passed along this request to the team.


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  • New Member
  • 4 replies
  • January 9, 2024
Haley Pace wrote:

Hi, we do not support multi-quantity purchases at this time, but I have passed along this request to the team.

Any updates on this? 
In this blog post from 2021  it was stated that this is now supported https://www.revenuecat.com/blog/engineering/in-app-purchases-updates-from-google-i-o-2021/
But the functionality is useless if revenuecat does not return any info about the selected quantity


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