I’m integrating RevenueCat in a Unity app with several scenes.
In the Scene 1 I have created a game object that includes the reference to the “Purchases” script. In this scene with have all the logic to manage subscriptions.
This scene open another scenes where we don’t have a reference to “Purchases” script (it’s not needed).
The usual user workflow is Scene 1 → Scene 2 → Scene 1 → Scene 2,…
My questions is: Every time the first scene is loaded the “Purchases” script calls to Configure method but I have read that this is not a good approach. How are you guys doing this? Is it ok to call Configure method every time the user open the Scene 1?
Best answer by juan.riverosView original