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Considering the latest events around Unity, and the community’s backlash, many are exploring OSS alternatives like Godot. Unfortunately non of the alternatives provide stable IAP solutions.

Would RevenueCat explore the opportunity to port the SDK to Godot, or provide some guidance how this can be accomplished?

I’m particularly interested in a C# port, however GDScript seems better supported. Godot 4 doesn’t build C# to iOS/Android, yet.

Hey @AMTM!

We don’t have any plans at this time to support Godot, but I totally understand the need. I’ll leave this thread open for anyone else that is interested and wants to share feedback with the team!


@AMTM , I’ve made a very quick and dirty port of the Unity SDK to GDScript, here: https://github.com/werdnahull/purchases-godot. Only Android works, so far. 


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